Elite Dangerous Wiki
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== Engineers ==
 
== Engineers ==
This weapon can be modified by [[Engineers]] to enhance it's abilities.
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This weapon can be modified by [[Engineers]] to enhance its abilities.
   
 
=== Modifications ===
 
=== Modifications ===

Revision as of 06:41, 23 February 2018

Continuous-fire laser weapon...

— In-Game Description

Beamlaser ja02 copy

Medium beam laser, official art

Beam Lasers are high-damage thermic- damage weapons that operate solely on energy. Once fired, a laser beam exits the weapon mount and causes immediate damage to any vessel surface it collides with, especially at effective range.

Beam lasers can be fired continuously for as long as sufficient weapons energy is available.

Beam Lasers are known for their high DPS compared to other lasers, at the cost of thermal waste and distributor draw. Damage type is thermic.

Specifications

Another variant is the Retributor Beam Laser.

It deals thermic damage at a Falloff Range of 600m and a maximum range of 3000m for every Beam Laser.

Class Rating Mass (T) Power Draw (MW) Weapon Mode Damage

or DPS

Armour Pierce Rating Thermal Load/s Distributor

Draw(MW)

Value (CR)
1 E 2.00 0.62 Fixed 9.82 18 3.53 1.94 37,430
1 E 2.00 0.60 Gimbal 7.68 18 3.65 2.11 74,650
1 F 2.00 0.57 Turret 5.4 18 2.4 1.32 500,000
2 D 4.00 1.01 Fixed 15.96 35 5.11 3.16 299,520
2 D 4.00 1.00 Gimbal 12.52 35 5.32 3.44 500,600
2 E 4.00 0.93 Turret 8.83 35 3.53 2.16 2,099,900
3 C 8.00 1.62 Fixed 25.78 50 7.22 5.10 1,177,600
3 C 8.00 1.60 Gimbal 20.3 50 7.61 5.58 2,396,160
3 D 8.00 1.51 Turret 14.36 50 5.11 3.51 19,399,600
4 A 16.00 2.61 Fixed 41.38 60 9.93 8.19 2,396,160
4 A 16.00 2.57 Gimbal 32.68 60 10.62 8.99 8,746,160

Note: Because the Beam is continuous and can therefore not have a fire rate, the Damage is measured in DPS, which means their values are the same.

Engineers

This weapon can be modified by Engineers to enhance its abilities.

Modifications

The following modifications can be applied to this module:

Possible Experimental Effects

Modifying this module can sometimes result in any one of the following special effects also being applied:

Purchase Locations

Class Rating System Station Weapon Mode Value
1 E Chamunda Gidzenko Ring Fixed 37,430
1 E Chamunda Gidzenko Ring Gimballed 74,650
1 E Groombridge 34 Jones Estate Gimballed 74,650
1 F Chamunda Gidzenko Ring Turret 500,000
1 F Heget Fodder's Retreat Turret 500,000
2 D EZ Aquarii Magnus Gateway Fixed 299,520
2 D Chi Herculis Gorbatko Reserve Gimballed 500,600
2 D Groombridge 34 Jones Estate Gimballed 500,600
2 D Eravate Russel Ring Gimballed 500,600
2 D Damocan Chadwick Terminal Gimballed 500,600
2 D LHS 3447 Larson Orbital Gimballed 500,600
2 D Heget Fodder's Retreat Gimballed 500,600
2 E Erivit Garrott Orbital Turret 2,099,900
2 E Groombridge 34 Jones Estate Turret 2,099,900
2 E LHS 3447 Larson Orbital Turret 2,099,900
3 C BV Phoenicis Aoki Dock Turret 19,399,600
3 C Teveri Willey Port Turret 19,399,600
3 C Damocan Chadwick Terminal Fixed 1,177,600
3 D LHS 3447 Larson Orbital Turret 19,399,600
3 C MANIANSCUDO Anderson Terminal Gimballed 2,396,160
3 C LHS 3262 Sy Base Gimballed 2,396,160
3 C Beta-1 Tucanae Adams Orbital Gimballed 2,396,160
3 C Ekonir Morey Vision Gimballed

2,396,160

3 C LP 336-6 Lu Installation Gimballed 2,296,160
3 C Yakabugai Serebrov Station Gimballed 2,396,160
4 A CD-38 332 Hopkins Station Gimballed 7,400,000

Notes

  • For speculated weapon stats (as per version 1.2.07), see this thread on the official Elite: Dangerous forum.
  • Class 4 Beam Lasers are confirmed to make an appearance in 1.6/2.1. They will come in fixed and gimballed variants.[1]

References

Gallery