m (fixed table) Tag: Visual edit |
Tag: Visual edit |
||
Line 90: | Line 90: | ||
|} |
|} |
||
== Engineers == |
== Engineers == |
||
− | This weapon can be modified by [[Engineers]] to enhance |
+ | This weapon can be modified by [[Engineers]] to enhance its abilities. |
=== Modifications === |
=== Modifications === |
Revision as of 06:41, 23 February 2018
Continuous-fire laser weapon...
— In-Game Description
Beam Lasers are high-damage thermic- damage weapons that operate solely on energy. Once fired, a laser beam exits the weapon mount and causes immediate damage to any vessel surface it collides with, especially at effective range.
Beam lasers can be fired continuously for as long as sufficient weapons energy is available.
Beam Lasers are known for their high DPS compared to other lasers, at the cost of thermal waste and distributor draw. Damage type is thermic.
Specifications
Another variant is the Retributor Beam Laser.
It deals thermic damage at a Falloff Range of 600m and a maximum range of 3000m for every Beam Laser.
Class | Rating | Mass (T) | Power Draw (MW) | Weapon Mode | Damage
or DPS |
Armour Pierce Rating | Thermal Load/s | Distributor
Draw(MW) |
Value (CR) |
---|---|---|---|---|---|---|---|---|---|
1 | E | 2.00 | 0.62 | Fixed | 9.82 | 18 | 3.53 | 1.94 | 37,430 |
1 | E | 2.00 | 0.60 | Gimbal | 7.68 | 18 | 3.65 | 2.11 | 74,650 |
1 | F | 2.00 | 0.57 | Turret | 5.4 | 18 | 2.4 | 1.32 | 500,000 |
2 | D | 4.00 | 1.01 | Fixed | 15.96 | 35 | 5.11 | 3.16 | 299,520 |
2 | D | 4.00 | 1.00 | Gimbal | 12.52 | 35 | 5.32 | 3.44 | 500,600 |
2 | E | 4.00 | 0.93 | Turret | 8.83 | 35 | 3.53 | 2.16 | 2,099,900 |
3 | C | 8.00 | 1.62 | Fixed | 25.78 | 50 | 7.22 | 5.10 | 1,177,600 |
3 | C | 8.00 | 1.60 | Gimbal | 20.3 | 50 | 7.61 | 5.58 | 2,396,160 |
3 | D | 8.00 | 1.51 | Turret | 14.36 | 50 | 5.11 | 3.51 | 19,399,600 |
4 | A | 16.00 | 2.61 | Fixed | 41.38 | 60 | 9.93 | 8.19 | 2,396,160 |
4 | A | 16.00 | 2.57 | Gimbal | 32.68 | 60 | 10.62 | 8.99 | 8,746,160 |
Note: Because the Beam is continuous and can therefore not have a fire rate, the Damage is measured in DPS, which means their values are the same. |
Engineers
This weapon can be modified by Engineers to enhance its abilities.
Modifications
The following modifications can be applied to this module:
Possible Experimental Effects
Modifying this module can sometimes result in any one of the following special effects also being applied:
Purchase Locations
Class | Rating | System | Station | Weapon Mode | Value |
---|---|---|---|---|---|
1 | E | Chamunda | Gidzenko Ring | Fixed | 37,430 |
1 | E | Chamunda | Gidzenko Ring | Gimballed | 74,650 |
1 | E | Groombridge 34 | Jones Estate | Gimballed | 74,650 |
1 | F | Chamunda | Gidzenko Ring | Turret | 500,000 |
1 | F | Heget | Fodder's Retreat | Turret | 500,000 |
2 | D | EZ Aquarii | Magnus Gateway | Fixed | 299,520 |
2 | D | Chi Herculis | Gorbatko Reserve | Gimballed | 500,600 |
2 | D | Groombridge 34 | Jones Estate | Gimballed | 500,600 |
2 | D | Eravate | Russel Ring | Gimballed | 500,600 |
2 | D | Damocan | Chadwick Terminal | Gimballed | 500,600 |
2 | D | LHS 3447 | Larson Orbital | Gimballed | 500,600 |
2 | D | Heget | Fodder's Retreat | Gimballed | 500,600 |
2 | E | Erivit | Garrott Orbital | Turret | 2,099,900 |
2 | E | Groombridge 34 | Jones Estate | Turret | 2,099,900 |
2 | E | LHS 3447 | Larson Orbital | Turret | 2,099,900 |
3 | C | BV Phoenicis | Aoki Dock | Turret | 19,399,600 |
3 | C | Teveri | Willey Port | Turret | 19,399,600 |
3 | C | Damocan | Chadwick Terminal | Fixed | 1,177,600 |
3 | D | LHS 3447 | Larson Orbital | Turret | 19,399,600 |
3 | C | MANIANSCUDO | Anderson Terminal | Gimballed | 2,396,160 |
3 | C | LHS 3262 | Sy Base | Gimballed | 2,396,160 |
3 | C | Beta-1 Tucanae | Adams Orbital | Gimballed | 2,396,160 |
3 | C | Ekonir | Morey Vision | Gimballed |
2,396,160 |
3 | C | LP 336-6 | Lu Installation | Gimballed | 2,296,160 |
3 | C | Yakabugai | Serebrov Station | Gimballed | 2,396,160 |
4 | A | CD-38 332 | Hopkins Station | Gimballed | 7,400,000 |
Notes
- For speculated weapon stats (as per version 1.2.07), see this thread on the official Elite: Dangerous forum.
- Class 4 Beam Lasers are confirmed to make an appearance in 1.6/2.1. They will come in fixed and gimballed variants.[1]