|Suggested Ships||Alliance Chieftain|
Federal Assault Ship
|Suggested Upgrades||Assorted Weapons|
Frame Shift Drive Interdictor
Hull Reinforcement Package
Shield Cell Banks
Combat is one of the three archetypal pilot roles recognized by the Pilots Federation. Combat encompasses multiple sub-roles, such as Assassin, Bounty Hunter, Mercenary, and Pirate. Increasing Combat rank requires destroying other Ships, and defeating pilots with higher Combat ranks rewards a greater amount of experience. Combat pilots use Hardpoints equipped with weapons to disable a target's shield, and then deal damage to the hull until the target is destroyed. Combat can be experienced alone, in a Wing, or in Multicrew.
Ranks and experience Edit
This table is the current data of what experience points you earn for killing target ships with certain ranks.
Combat works slightly differently, this is done on the number of kills, but the points you get for each kill are based on the combat rank of the target relative to your combat rank so if you are harmless and kill an Elite ship you will get a large number of points, for example, if you are Deadly and kill a ship below Expert you will not get any.
— Unnamed developer
|Target Rank||Player Rank|
- It takes approximately 2225 experience points to go from Deadly to Elite combat ranking. This equals 1780 Elite kills, or approximately 2400 kills based on a more average distribution of ships.
- If a player has crew members (including AI crew members), combat experience points will be split amongst them. The exact split is unknown, though having one AI crew member roughly halves the experience points gained, doubling the number of kills required in order to rank up.