Keelback Hangar
Default version
ManufacturerLakon Spaceways
Dimensions49.7L - 40.3W - 14.9H
TypeCombat Freighter
Cost3,126,150 CR
Insurance156,307 CR
Top Speed202 m/s
Boost Speed303 m/s
Shields99 MJ
Hull Mass180 t
Cargo Capacity38 t
Fuel Capacity16 t
Unladen Jump Range10.94 ly
Landing Pad SizeMedium
Hardpoints3x Utility Mounts
2x Small Hardpoints
2x Medium Hardpoints
Internals2x Size 2 Compartments
1x Size 3 Compartment
1x Size 4 Compartment
2x Size 5 Compartments
Maximum/Upgraded versions
Jump Range27.19 ly
Top Speed231 m/s
Top Boost344 m/s
Cargo Capacity96 t
Ship values
Mass lock factor8

This is Lakon Spaceways' new combat trader-class vessel, designed for hostile-environment deliveries and light support duties. It is based on the Type-6 frame but with extra weapon hardpoints. It has a reduced cargo capacity to support a higher class of powerplant, and can even accommodate a fighter bay. Its durability is improved by better defence capabilities for armour and shields. Its similar silhouette to the Type 6 makes it a suitable vessel for commerce raiding or convoy protection.

— In-game description

The Keelback is a freighter ship with enhanced combat capabilities based on a Type-6 Transporter chassis. It debuted in the 1.5 "Ships" update on December 2015. It was first mentioned in a list from the Answers from the Devs where it said it is an upcoming ship.[1]

As this had never been heard of, people speculated that it was an alternative name to the Panther Clipper. However, on a stream David Braben revealed that it is a ship similar to the Lakon Type-6 Transporter, but with better weapon hardpoints.[2] It also has a better power plant at the cost of fewer internal compartments.

The ship has firepower similar to most of small combat ships, boasting two small and two medium hardpoints. Two medium hardpoints are located on top of the ship, very close to the cockpit, and two small hardpoints are located on the bottom of the ship a bit further back than the medium hardpoints. One of three utility mounts is located on the nose of the ship directly above the frontal landing gear piece, and two more on top and at the back.

This ship is capable of mounting a fighter hangar.

It also has rotating engine pods on each side that seem to help with manoeuvering.

Purchase LocationsEdit

It can usually be purchased at Large population (5m +) and greater systems.

System Station Date Seen Notes
Shinrarta Dezhra Jameson Memorial Always available 10% Discount, Founders Permit needed
Brestla i Sola Prospect Always available 20% surcharge
LHS-262 Boodt Station 01/24/2017
San Tu Chomsky Terminal 3/5/18
Kolyawa Remec Gateway 02/28/2018 15% discount
Chamunda Gidzenko Ring 15/12/2015
Tacahuti Jones Terminal 15/12/2015
Karid Araki Port 15/12/2015
Liburodo Landsteiner Mines 16/12/2015
Cubeo Medupe City 16/12/2015
Ross 129 Yang Hub 12/12/2017
Harma Gabriel Enterprise 16/12/2015
Kakas Kube-McDowell Enterprise 17/12/2015
Phra Mool Darlton Orbital 17/12/2015
Eravate Cleve Hub 17/12/2015
Korovii System Moore Gateway 17/12/2015
LP 128-9 Fisher Port 18/02/2014
HIP 16607 Thome Gateway 19/12/2015
Minarii Ferguson Horizons 19/12/2015
LP 336-4 Bolotov City 21/12/2015
Byel Taca Melroy Horizons 22/12/2015
Wababa Roelofs Station 23/12/2015
61 Virginis Furukawa Port 24/12/2015
Jen Elabog Sarich Port 24/12/2015
Iota Persei Walker City 25/12/2015
Kremainn Wohler Terminal 26/12/2015
Cemiess Shoemaker City 30/12/2015
CPD-28 332 Hopkins Station 30/12/2015
Tarutaalli Mayer City 08/01/2016
Kurichchan Levinson Gateway 16/01/2016
109 Piscium Ising Dock 16/01/2016 15% Discount
Neche Descartes Station 28/01/2016
Freng Bear City 03/04/2016
34 Pegasi Henderson Dock 04/23/2016
Meliae Whitson Hub 14/02/2017
Cubeo Medupe City 18/03/2017
Rakapila Stone Enterprise 30/06/2017
Svara Griffin Dock 09/07/2017
Basuki An Jacobi Hub 24/02/2018 15% Discount


Main article: Outfitting

All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Keelback.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Pulse Laser F 1 1
Pulse Laser F 1 1
Medium Hardpoint Empty -- -- 2
Empty -- -- 2
Utility Mount Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 4 4
Thrusters Mounting Thrusters E 4 4
Frame Shift Drive Housing Frame Shift Drive E 4 4
Environment Control Life Support E 1 1
Power Coupling Power Distributor E 3 3
Sensor Suite Sensors E 2 2
Fuel Store Fuel Tank [16x] C 4 4
Internal Compartments Cargo Rack [16x] E 4 5
Cargo Rack [16x] E 4 5
Cargo Rack [4x] E 2 4
Shield Generator E 3 3
Cargo Rack [2x] E 1 2
BDS E 1 2
  • [x#] = Capacity
  • BDS = Basic Discovery Scanner

Videos Edit

Gallery Edit

References Edit

  1. Answers from the Devs 15/10/15
  2. Elite Dangerous - On the Horizon Episode 4 - Q&A with David Braben 6PM GMT - 04/11/2015