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C1PulseLaser Viper

Class 1 Pulse Laser (Gimbal) mounted on a Viper

Single-pulse laser weapon...

— In-Game Description

A pulse laser is mounted on one of a ships hardpoints and requires assignment to a fire group before you can use it. It's an energy weapon which causes immediate damage to any ship it hits at effective range.

Pulse lasers can deliver a significant amount of damage in a single hit. Unlike other Lasers that fire continuously when triggered, a pulse laser fires intermittently in an on/off fashion. Compared to the other two laser types it emits the least waste heat, draws the least distributor energy and is also cheapest, at the cost of DPS/Damage.

Pulse lasers are available as fixed, gimbal and turret mounted weapons.

SpecificationsEdit

Another variant is the Pulse Disruptor Laser.

It deals thermic damage at a Falloff Range of 500m and a maximum range of 3000m for every Pulse Laser.

Class Rating Mass
(T)
Power
Draw (MW)
Weapon
Mode
Damage ROF (/s) DPS(/s) Distibutor Draw Thermal
Load
Value
(CR)
1 F 2.00 0.390 Fixed 2.05 3.85 7.88 0.30 0.33 2,200
1 G 2.00 0.390 Gimbal 1.56 4.00 6.24 0.31 0.31 6,600
1 G 2.00 0.380 Turret 1.19 3.33 3.97 0.19 0.19 26,000
2 E 4.00 0.600 Fixed 3.50 3.45 12.07 0.50 0.56 17,600
2 F 4.00 0.600 Gimbal 2.68 3.57 9.57 0.54 0.54 35,400
2 F 4.00 0.580 Turret 2.05 3.03 6.21 0.33 0.33 132,800
3 D 8.00 0.900 Fixed 5.98 3.03 18.12 0.86 0.96 70,400
3 E 8.00 0.920 Gimbal 4.58 3.23 14.77 0.92 0.92 140,600
3 F 8.00 0.890 Turret 3.50 2.70 9.46 0.56 0.56 400,400
4 A 16.00 1.330 Fixed 10.24 2.63 26.95 1.48 1.48 177,600
4 A 16.00 1.370 Gimbal 7.82 2.78 21.72 1.56 1.56 877,600

Engineers Edit

This weapon can be modified by Engineers to enhance its abilities.

Modifications Edit

The following modifications can be applied to this module:

Possible Experimental Effects Edit

Modifying this module can sometimes result in any one of the following special effects also being applied:

Notes Edit

Gallery Edit

References Edit