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C1PulseLaser Viper

Class 1 Pulse Laser (Gimbal) mounted on a Viper

Single-pulse laser weapon...

— In-Game Description

A pulse laser is mounted on one of a ships hardpoints and requires assignment to a fire group before you can use it. It's an energy weapon which causes immediate damage to any ship it hits at effective range.

Pulse lasers can deliver a significant amount of damage in a single hit. Unlike other Lasers that fire continuously when triggered, a pulse laser fires intermittently in an on/off fashion. Compared to the other two laser types it emits the least waste heat, draws the least distributor energy and is also cheapest, at the cost of DPS/Damage.

Pulse lasers are available as fixed, gimbal and turret mounted weapons.

Specifications

Another variant is the Pulse Disruptor Laser.

It deals thermic damage at a Falloff Range of 500m and a maximum range of 3000m for every Pulse Laser.

Class Rating Mass
(T)
Power
Draw (MW)
Weapon
Mode
Damage ROF (/s) DPS(/s) Distibutor Draw Thermal
Load
Value
(CR)
1 F 2.00 0.390 Fixed 2.05 3.85 7.88 0.30 0.33 2,200
1 G 2.00 0.390 Gimbal 1.56 4.00 6.24 0.31 0.31 6,600
1 G 2.00 0.380 Turret 1.19 3.33 3.97 0.19 0.19 26,000
2 E 4.00 0.600 Fixed 3.50 3.45 12.07 0.50 0.56 17,600
2 F 4.00 0.600 Gimbal 2.68 3.57 9.57 0.54 0.54 35,400
2 F 4.00 0.580 Turret 2.05 3.03 6.21 0.33 0.33 132,800
3 D 8.00 0.900 Fixed 5.98 3.03 18.12 0.86 0.96 70,400
3 E 8.00 0.920 Gimbal 4.58 3.23 14.77 0.92 0.92 140,600
3 F 8.00 0.890 Turret 3.50 2.70 9.46 0.56 0.56 400,400
4 A 16.00 1.330 Fixed 10.24 2.63 26.95 1.48 1.48 177,600
4 A 16.00 1.370 Gimbal 7.82 2.78 21.72 1.56 1.56 877,600

Engineers

This weapon can be modified by Engineers to enhance its abilities.

Modifications

The following modifications can be applied to this module:

Possible Experimental Effects

Modifying this module can sometimes result in any one of the following special effects also being applied:

Notes

Gallery

References

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