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Shock-Cannon-Elite-Dangerous

Class 2 Shock Cannon

Cannon capable of firing almost as fast the trigger can be pulled, firing very accurate, fast moving energy projectiles that can do high damage if successive shots land. The weapon has a built in auto loading action that will slowly reload over time. If the clip empties completely, a longer full reload will be undertaken.

— In-Game Description

The Shock Cannon is an experimental weapon that can be unlocked through a Technology Broker. Shock Cannons are rapid-fire semi-automatic weapons that fire fast-moving energized projectiles, dealing kinetic damage on impact. They also benefit from an inherent Auto Loader effect.

In terms of statistics and performance they sit somewhere between Cannons and Multi-cannons, though they have the highest potential DPS of the three. Their primary drawback is very high heat generation when fired rapidly, which limits how fast they can effectively be fired compared to their actual maximum rate of fire.

As with other Experimental Weapons, the Shock Cannon's Turreted variants only operate as Turrets when under the control of a player Gunner in Multicrew; without a Gunner, they operate as a Fixed weapon instead.

SpecificationsEdit

Class Rating Mass
(T)
Integrity Power
Draw
Weapon
Mode
Damage
Type
Damage Armour
Piercing
ROF DPS Thermal
Load
Ammo
Clip Size
Ammo
Maximum
Missile
Type
Value
(CR)
1 Fixed Kinetic Semi-Auto
(max 10/s)
User Dependent N/A
1 E 2 40 0.47 Gimbal Kinetic 6.9 25 Semi-Auto
(max 10/s)
User Dependent 1.5 16 240 N/A 134,063?
1 Turret Kinetic Semi-Auto
(max 10/s)
User Dependent N/A
2 D 4.00 51 0.57 Fixed Kinetic 13.0 40 Semi-Auto
(max 10/s)
User Dependent 1.8 16 240 N/A 322,482
2 D 4.00 51 0.61 Gimbal Kinetic 10.2 40 Semi-Auto
(max 10/s)
User Dependent 2.1 16 240 N/A 495,963
2 D 4.00 0.5 Turret Kinetic Semi-Auto
(max 10/s)
User Dependent 12 150 N/A
3 C 8.00 64 0.89 Fixed Kinetic 18.1 60 Semi-Auto
(max 10/s)
User Dependent N/A
3 C 8.00 64 0.89 Gimbal Kinetic 14.9 60 Semi-Auto
(max 10/s)
User Dependent 3.1 N/A
3 C 8.00 0.64 Turret Kinetic Semi-Auto
(max 10/s)
User Dependent N/A

Engineer ModificationsEdit

It is not possible to Engineer Shock Cannons at this time.

Purchase LocationsEdit

The Shock Cannon is available for purchase at all stations where a Human Technology Broker is present after the module has been unlocked.

Class Rating System Station Weapon Mode Value
2, 3 D LHS 134 Alas City Fixed, Gimbal, Turret Various
2, 3 D Altair Solo Orbital Fixed, Gimbal, Turret Various
2, 3 D Momoirent Jahn Dock Fixed, Gimbal, Turret Various
2, 3 C, D Chemaluk Virts Dock Fixed, Gimbal, Turret Various

GalleryEdit