Release Date: 28th of October


  • New ship - Imperial Clipper added
  • New ship - Federal Dropship added
  • Added player driven interdiction
  • Players can now interdict NPC ships and the NPC will be recreated in normal space along with the player (player interdiction is also possible)
  • Fuel scooping from stars added
  • Asteroid mining added (metal and rock)
  • Players can own multiple ships
  • Play area expanded (capsule 350ly long, radius 37 ly - 2400+ systems)
  • Planet visuals overhaul
  • Planet liquid colours now reflect chemical composition
  • Atmospheric colours now reflecting their chemical composition
  • Surface types and colours now reflect chemical composition
  • Planets display volcanic features
  • Complex Craters can create dust ejecta
  • Crater frequency dependent on atmosphere thickness 
  • Ice planets now have fracture features
  • Dynamic ice caps on all planets
  • Dynamic liquid levels on all planets
  • Asteroid belt clusters added
  • Nebulae added to galaxy map
  • Nebulae added to sky map rendering
  • Make outpost landing pads more zero-g
  • Status panel now shows faction reputation
  • Improved range display and route finding in galaxy map
  • Philanthropy missions added
  • Partial name searching added to galaxy map
  • Additional ships added to loading screen

Source : patchnote

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