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Synthesis

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Synthesis is a system of using Materials to make various temporary bonuses for a ship or SRV and to refill ammunition.

This can be accessed from the Synthesis section in the Inventory tab of the right HUD, or via the Modules tab by selecting the module the synthesis would effect.

Available SynthesisEdit

SRV Ammo RestockEdit

Restocks the SRV's ammunition.

Synthesis Type Basic Standard Premium
Bonus None +15% damage boost +30% damage boost
Materials

2 Sulphur
1 Phosphorus

1 Phosphorus
1 Manganese
1 Selenium
1 Molybdenum

2 Phosphorus
2 Selenium
1 Molybdenum
1 Technetium

SRV RepairEdit

Repairs the SRV hull.

Synthesis Type Basic Standard Premium
Bonus None +50% hull strength +100% hull strength
Materials

2 Iron
1 Nickel

3 Nickel
1 Manganese
2 Vanadium
1 Molybdenum

1 Zinc
2 Chromium
2 Vanadium
1 Tungsten
1 Tellurium

SRV RefuelEdit

Refuels the SRV.

Synthesis Type Basic Standard Premium
Bonus None +100% fuel efficiency +200% fuel efficiency
Materials

1 Sulphur
1 Phosphorus

1 Sulphur
1 Phosphorus
1 Arsenic
1 Mercury

1 Sulphur
1 Arsenic
1 Mercury
1 Technetium

FSD InjectionEdit

Boosts FSD Hyperspace jump range.

Synthesis Type Basic Standard Premium
Bonus +25% Jump Range +50% Jump Range +100% Jump Range
Materials

2 Vanadium
1 Germanium

1 Vanadium
1 Germanium
2 Cadmium
1 Niobium

1 Arsenic
3 Niobium
1 Yttrium
1 Polonium

Plasma MunitionsEdit

Refills Plasma Accelerator ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

3 Sulphur
4 Phosphorus
1 Manganese

5 Phosphorus
3 Manganese
1 Selenium
4 Molybdenum

5 Selenium
4 Cadmium
4 Molybdenum
2 Technetium

Explosives MunitionsEdit

Refills Missile and Mine ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

3 Iron
3 Nickel
4 Carbon
4 Sulphur

6 Sulphur
6 Phosphorus
4 Arsenic
2 Mercury

5 Phosphorus
4 Arsenic
5 Niobium
5 Mercury
5 Polonium

Small Calibre MunitionsEdit

Refills Multi-cannon ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

2 Iron
1 Nickel
2 Sulphur

2 Iron
2 Zinc
2 Phosphorus
2 Selenium
2 Zirconium

2 Sulphur
2 Phosphorus
2 Tungsten
2 Zirconium
2 Mercury
1 Antimony

High Velocity MunitionsEdit

Refills Railgun ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

2 Iron
1 Vanadium

4 Iron
3 Vanadium
2 Tungsten
2 Zirconium

4 Vanadium
4 Tungsten
2 Zirconium
2 Yttrium

Large Calibre MunitionsEdit

Refills Cannon and Fragment Cannon ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

4 Nickel
3 Carbon
2 Sulphur

2 Tin
3 Zinc
3 Phosphorus
1 Arsenic
2 Zirconium

8 Zinc
2 Tungsten
1 Arsenic
1 Mercury
2 Antimony

AFM RefillEdit

Refills Auto Field-Maintenance Unit ammunition for a single module.

Synthesis Type Basic Standard Premium
Bonus None +50% Repair Speed +100% Repair Speed
Materials

2 Nickel
2 Zinc
2 Chromium
3 Vanadium

1 Tin
2 Manganese
6 Vanadium
1 Molybdenum
1 Zirconium

2 Zinc
4 Chromium
6 Vanadium
2 Zirconium
1 Tellurium
1 Ruthenium

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