Type-6 Transporter
Default version
ManufacturerLakon Spaceways
Dimensions48.4L - 27.2W - 15.0H
Cost1,045,945 CR
Insurance52,297 CR
Top Speed223 m/s
Boost Speed355 m/s
Shields77 MJ
Hull Mass155 t
Cargo Capacity50 t
Fuel Capacity16 t
Unladen Jump Range12.39 ly
Landing Pad SizeMedium
Hardpoints3x Utility Mounts
2x Small Hardpoints
Internals2x Size 2 Compartments
1x Size 3 Compartment
2x Size 4 Compartments
2x Size 5 Compartments
Maximum/Upgraded versions
Jump Range30.73 ly
Top Speed255 m/s
Top Boost406 m/s
Cargo Capacity112 t
Ship values
Mass lock factor8

Lakon Spaceways is famous for building dependable, jump-capable transport vessels. The Type-6 Transporter is their smallest commercially available model. It has limited combat capability, but is capable of transporting decent-sized loads for its size class.

— In-Game Description

The Type-6 Transporter, one of four freighters manufactured by Lakon Spaceways, is mainly used for trading and hauling commodities throughout the galaxy. This ship has a medium landing pad size and, unlike both of Lakon's larger trading vessels, may still dock at Outposts. Due to the poor armour and manoeuvrability it is not suited for combat and it is advisable that traders avoid entering any combat situation without an escort or upgrading shields and or hull.


The Type-6 Transporter is an amazing trader and is considered the next step up from the multipurpose Cobra MkIII. When fitted for maximum cargo capacity, which can reach 112 tons, many traders find that the Type-6 becomes quite suited for trading standard commodities in bulk rather than hauling rare commodities long distances. After upgrading the Frame Shift Drive to increase its jump range, the Type-6 Transporter can be equally good at hauling commodities long distances.

The Type-6 Transporter has also found a niche as an exploration vessel; when stripped of all unnecessary weight and stocked with an upgraded frame shift drive, the Type-6 Transporter can reach jump ranges just short of the Asp Explorer at a much lower cost, though it is significantly less capable of defending itself than an Asp Explorer should it encounter a hostile vessel. It is still almost three times more expensive than the Cobra MKIII, which can also be used for exploration. Because of its high Compartment count, it is capable of holding more fuel and a bigger fuel scoop and is better at Passenger missions.

In combat, the Type-6 is second only to the Hauler as the worst ship in the role. It has the same hardpoints as the Sidewinder but has much lower mobility and thus cannot evade fire or keep its fixed hardpoints on a target nearly as well and also attracts much more dangerous vessels than the Sidewinder would. Its low maneuverability also makes it more vulnerable to being Interdicted. Its advantage is it can be quite hardy, its shields and armour are rather good for its price so it can often take hits, though this requires lowering the cargo capacity. The Type-6 has a deceptively low Mass Lock factor of 8, meaning most ships can mass lock it. Jumping to another system to flee combat is advised due to this, as mass-locking will not occur. If one wishes to take down oncoming enemy pirates while still making some profit from trade the Keelback is a much better option.

The weapon hardpoints are located as follows: Two bottom mounted Class 1 small hardpoints mounted one on each side of the ship, separated by a central ridge.

The Type-6 has an available 12 piece cosmetic ship kit that can be purchased from the Frontier store, allowing you to "remodel your ship in your personal style". The ship kit is purely cosmetic and does not affect gameplay in any way.

Purchase LocationsEdit

System Station Date Seen Notes
HIP 6978 Plucker Dock July 27, 2016 15% discount
Itza Ellison Station 2018-09-03
44 B Ophiuchi Feustel Gateway 2015-8-23
AC +26 37030 Culbertson Port 2015-12-27
Achelous Mendel Hub 2015-04-12
Achenar Baker Terminal 2015-05-01
Altair Solo Orbiter 2015-03-22
Atlantis Kimura 2015-01-03
Inti Kovalevsky Dock 2016-08-05 15% discount
AUDHR Blackwell Port
Tun Tun's Wart 2016-04-04
BALMUNG Sikorsky Orbital
BD-02 4304 Newton Dock 2015-01-29
Bestia Duffy Port 2017-05-21
Biliri Fan City 2015-08-23
Branglal Skripochka Gateway Gamma 1.05
Bunda Faraday Ring 2014-12-31
CD-46 12902 Searfoss Orbital 2015-12-18
Cemiess Meech Dock 2015-12-01
Chamunda Gidzenko Ring 2015-02-18
Chona Smoot Terminal 2015-08-17
Cubeo Medupe City 2015-08-17
CE Bootis Moskowitz Gateway
Dangtei Harrington Station 2015-08-17
Delphin Joliot-Curie Dock Gamma 1.05
Diaguandri Ray Gateway 2016-05-24 15% discount
Ditibi Volk Enterprise 2015-06-11
Epsilon Indi Mansfield Orbiter 2015-08-20
Eravate Russel Ring 2015-03-30
Eravate Cleve Hub 2015-12-01
EZ Aquarii Magnus Gateway 2015-01-02
Folna Lorentz Dock 2015-10-20
Fular Kotov Orbital 2015-01-10
Gabjaujis Dugan City 2015-06-23
Gamma Coronae Austrinae Shuttleworth Hub 2015-12-18
GD 219 McKee Ring 2015-02-17
Gende Baliunas Hub 2015-08-02
Gliese 563.1 Matteucci Ring Jul 23, 2015
Gliese 868 Houssay Terminal 2015-06-10
Guttun Grover Terminal 2015-12-18
Hachihikaru Simmons Gateway 2018-04-28
H Draconis Brislington
Hajo Darwin Orbital
Heike Brunel City 2015-02-09
HIP 2319 Wenzel Orbital 2016-04-29
HIP 5623 Gunter Station 2017-01-25
HIP 95256 Hansen Station 2015-09-29
Inmutha Bujold Orbital 2015-04-18
Kats Truman Hub 2015-08-20
Keliuona Wenzel City 2015-08-19
Kongoloca Resnik Ring
Lambda-1 Tucanea Riess Hub 2015-08-17
Leesti George Lucas 2015-02-07
Lembava Goldstein Port 2016-08-06 15 % discount
Lencali Reynolds Ring 2015-12-18
LFT 926 Meredith City 2014-12-31
LFT 1421 Ehrlich Orbital 2015-01-01
LFT 1442 West Gateway 2015-12-18
LHS 20 Ohm City 2016-05-06 15% discount
LHS 142 Noriega Port 2015-01-03
LHS 2887 Massimino Dock 2015-06-24
LHS 2936 McMullen Installation
LHS 3447 Worlidge Terminal 2015-01-18
LHS 3447 Yaping Entreprise 2015-06-19
LHS 3505 Olivas City Version 1.03
LHS 3836 Gell-Mann Station
LO Pegasi Garcia Station 2015-01-09
LP 102-320 Shepard Hub
LP 128-32 Bulychev Hub
LP 298-52 Wait Colburn Port 2016-05-14 15% discount
LP 445-22 Trevithick Horizons Jul 23, 2015
LTT 14271 Hutchinson's Landing Gamma 1.04
LTT 15574 Haxel Port


Macalites Usachov City 2015-06-11
Maljenni Bowsersox Enterprise 2014-12-31
Midgard Rontgen Port
Nanomam Hahn Gateway 2015-08-11
Nguna Biggle Hub 2015-01-08
Ochoeng Cleve Hub Version 1.05
Parnut Meyrink Dock 2018-01-11 15% Discount
Rajukru Snyder Terminal 2015-03-22
Ross 33 Crown City 2015-01-11
Ross 775 Gamow Gateway 14.01.18
Sol M.Gorbachev May 12, 2016
Sol Li Qing Jao May 12, 2016
Tabit Haber City 2017-09-05
Thiin Brandenstein Enterprise Gamma 1.05
TURIR Brooks Terminal
Turnon Hurston Hub 2015-10-4
Una Hoard Orbital 2015-02-19
Uszaa Guest Installation 2014-12-31
Witchhaul Hornby Terminal 2016-4-18 15% discount
Wolf 1481 Velazquez Gateway 2017-09-05
Zelano Shavyrin Terminal 2015-01-02
Zhao Jin Wilson Ring 2015-08-18
Kolyawa Remec Gateway 2016-03-17 15% discount
Rakapila Stone Enterprise 2017-07-07
Freng Bear City 2016-04-03
Shinrarta Dezhra Jameson Memorial January 26, 2018 10% Discount, Founders Permit Needed


Main article: Outfitting

All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Type-6 Transporter.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Pulse Laser F 1 1
Pulse Laser F 1 1
Utility Mount Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 3 3
Thrusters Mounting Thrusters E 4 4
Frame Shift Drive Housing Frame Shift Drive E 4 4
Environment Control Life Support E 2 2
Power Coupling Power Distributor E 3 3
Sensor Suite Sensors E 2 2
Fuel Store Fuel Tank [x16] C 4 4
Internal Compartments Cargo Rack [x16] E 4 5
Cargo Rack [x16] E 4 5
Cargo Rack [x8] E 3 4
Cargo Rack [x8] E 3 4
Shield Generator E 3 3
Cargo Rack [x2] E 1 2
BDS E 1 2
  • (L) = Loaned
  • [x#] = Capacity
  • BDS = Basic Discovery Scanner


  • Prior to v1.2, the Type-6 had a tendency to overheat, to 100% or greater, making fuel scooping and consecutive hyperspace jumps more risky unless an A-rated power plant was also used (reducing the average maximum heat to 95%). This was especially dangerous because the cargo hatch module tends to take a lot of heat damage which can lead to a malfunction causing cargo to jettison. As of v1.2, this tendency has been corrected and the ship now runs much cooler, making it less likely to suffer heat damage.